1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Vagrus: The Riven Realms - Patch 0.5.30.

Discussion in 'Game/SP News & Comments' started by RPGWatch, Apr 12, 2021.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

    Joined:
    Jul 28, 2010
    Messages:
    30,373
    Likes Received:
    30
    [​IMG]Vagrus: The Riven Realms got a new patch:

    [​IMG]

    A New Build is OUT - Patch 0.5.30. - Codename: Brimstone and Bones

    Hey Folks,
    the time has come to revisit the region that featured in Pilgrims of the Wasteland, the tutorial/prelude of Vagrus. We opened up that very zone for the open-world campaign, albeit we are 10 years in the future compared to that prologue story, so expect some changes. There was a bit of a switcheroo involving several patches in the works and eventually the choice fell onto pushing this out in part to fix a game-breaking bug from the previous patch. For this reason, expect a smaller update in the near future that irons out a few things regarding the currently added content, although we might end up merging that with Mercenary Tasks, the next larger addition.

    Important Note
    Considering the extent of these improvements there is little to no chance that we broke nothing in the process. Assume that we did not want to make anyone's life harder. If you see something amiss, please flag it to us using the usual channels, like the inbuild reporting tool (F1 button), forums, and our Discord server.

    Now let's jump into the details:

    Patch 0.5.30 - Codename: Brimstone and Bones

    New Content
    • The Smolderbone region is finally open, as well as a new part of the Searing Plains
    • They include five new points of interest: the city of Avernum, Omphalat Outpost, as well as the tribal settlements Vitrar and Utvorar, plus the dreaded Writhing Oasis.
    • A number of stories and quests that lead to this zone continue, and a lot of new ones begin here, too.
    • A new companion , the veteran warrior and former kingpin Skornar can be recruited in Avernum.
    • New/Updated Features
    • Defender, Diehard, and Marksman Perks implemented.
    • Skill dependencies implemented for Burrow, Eviscerate, and a number of other enemy Skills. In some instances, these Skills appear as new (like Eviscerate) but mostly they got more restricted in their use by the tweaks.
    • Considerable changes to market prices.
    • A number of fixes/design changes to Trade Offers.
    • Enemy Mounts and Beasts gained through Crew Combat are now turned into supplies when your comitatus uses the Yrg beast type.
    • Enemy combat resistances nerfed all across the board.
    Bug Fixes
    • Most Event UI crashes/bugs fixed - not all of them, though
    • Various smaller fixes and Event script tweaks
    Known Issues:
    • Skornar's Guard Stance retaliation attack upon successful block may not always trigger. We are investigating the reason.
    • Load times are getting higher and higher. We plan to address the issue closer to the final release.
    'Is Vagrus properly balanced now?'
    - Nope.

    'Was it a step in the right direction?'
    - We think so. Please let us know how you find it.
     
    Last edited by a moderator: Apr 13, 2021
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.