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The Sojourning Six - Characters

Discussion in 'Role-play Corner' started by Felinoid, Mar 20, 2006.

  1. Felinoid

    Felinoid Who did the what now?

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    Gender:
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    This thread is only intended for those pre-approved to join the RP. Do NOT post here unless you have already talked to me (it has to be ME) in the OoC thread. Anyone who posts here in violation of this rule will have their post(s) deleted with prejudice. Thank you.

    EDIT: Title changed.
    ..................................................

    Keimal
    Male Voadkyn (wood giant)
    Age: 88
    Height: 9' 1"
    Weight: 689 lbs.

    CG Wilderness Protector (ranger)

    STR 14
    DEX 20
    CON 16
    INT 11
    WIS 15
    CHA 5

    HP: 19 (10 by class + 7 by race + 2 by CON)
    AC: 3 (8 natural - 1 for additional armor - 4 by DEX)
    Move Silently: 35%
    Hide in Shadows: 35%
    (All Voadkyn are able to hide automatically in forest areas; only creatures able to detect invisible things can spot them there.)

    Equipment: Keimal wears a suit of leather that is skin-tight (the result of it being self-made with a barely successful check in Leatherworking) and wields two gigantic maces in either hand. He is saving up to be able to afford a bow of the kind his people use, but has only 20 gold pieces so far.

    Special Abilities: Wood giants, like elves, have 90% resistance to sleep and charm spells. They have infravision up to 90 feet. Voadkyn are nearly invisible in forests, and can be detected only by those that can detect invisible objects (or with an appropriate spell). They are also agile enough to emerge from cover, fire a single arrow, and return to cover in the same round (but only in said wooded areas).

    Proficiencies:
    Language - Voadkyn, common
    Weapon - Giant-kin long bow (specialized), giant-kin mace (specialized), Two Weapon Style (specialized; bonus for rangers)
    Non-weapon - Animal Noise, Bowyer/Fletcher, Leatherworking, Survival (woodlands; bonus for wilderness protectors), Tracking (bonus for wilderness protectors)

    [ March 23, 2006, 17:49: Message edited by: Felinoid ]
     
  2. Elwithral Irenicus Gems: 20/31
    Latest gem: Garnet


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    Name
    Tyrunè

    Sex
    Male

    Age
    22

    Race
    Ogre Mage

    Level
    1, with 15 HP

    Stats
    STR 19 (+1 Racial Bonus)
    DEX 16
    CON 13
    INT 12
    WIS 10 (-2 Racial Penalty)
    CHA 10

    Class
    Sellsword

    Appearance
    Tyrunè has medium length, scraggly black hair. His skin is three toned, brown with dirt, light green, and some purple bruises. He is 10'1, and weighs approximately 832 lbs. He carries 80 gp.

    Weapons
    Tyrunè uses a naginata, a type of polearm with a blade at the end, and a daikyu, a long oriental bow, which he is currently in debt for.

    [ March 20, 2006, 02:48: Message edited by: Elwithral Irenicus ]
     
  3. kuemper Gems: 31/31
    Latest gem: Rogue Stone


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    Avril
    Female Swanmay
    Age: 23
    Height: 6 feet
    Weight: 132# (yes, I know, *eat*something* :) )

    Class: druid

    STR 12
    DEX 16
    CON 12
    INT 13
    WIS 19
    CHA 15

    HP: 13
    AC: 4 (3 when weilding a single weapon)

    Equipment: leather armor, a dagger and a necklace made of white feathers attached to a leather thong.

    Special Abilities: All special advantages apply in swan form only. A swanmay can only be harmed by +1 weapons or better. Swanmays have an innate magic resistance of 2% per level. The swanmay can fly at a speed of 19, maneuverability class D. (Manueverability class D means you can't move slower than half your movement rate without falling, and can turn up to 60 degrees in a round.) and divine spellcasting.

    Languages: Common, Druidic

    Proficiencies: dagger, single weapon style

    Appearance: Avril is tall and extremely slender for a human. Her hair is a blend of browns and blondes, usually kept loose. She is very skittish around people and dislikes loud, brash noises.

    Spells Known: Animal Friendship, Bless, Combine, Create/Destroy Water, Cure Light Wounds, Detect Evil/Good, Detect Magic, Detect Poison, Detect Snares & Pits, Entangle, Faerie Fire, Invisibility to Animals, Locate Animals or Plants, Pass Without Trace, Purify Food & Drink, Shillelagh

    Spells Memorized: Cure Light Wounds (3), Entangle, Detect Evil/Good

    EDIT: level up!

    [ June 06, 2006, 16:15: Message edited by: kuemper ]
     
  4. Nakia

    Nakia The night is mine Distinguished Member ★ SPS Account Holder Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

    Joined:
    Jun 26, 2003
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    Gender:
    Female
    Burkey
    Satyr
    Age 27
    Height 5' 3"
    Weight 130 + or -

    Appearance-Looks like your typical horny little satyr.

    Class-Bard

    Level 1 edit-now level 2

    STR 14
    DEX 19
    CON 16
    INT 16
    WIS 10
    CHA 15

    Thieving Skills:
    Pick Pockets - 50%
    Detect Noise - 20% + 15 = 35%
    Climb Walls - 40%
    Read Languages - -5%

    Languages: Common and whatever Satyrs and Dryads speak, Sylvan Elf.

    Has Pan Pipes with Battle Song and charm, sleep, and cause fear. Morale Song and counter-song

    Plus a plethory of ribald party songs unfit for a family oriented place.

    His 'head butt' does 2-8 damage.
    Base AC=5 With Dex Bonus AC=1
    No Armour but belts to carry pouches, a short bow, arrows and a couple of daggers. All just your average run-of-the-mill items picked up here and there. And of course wine if available.

    He can fletch his own arrows and pipes and according to what Felinoid sent me has a lot of useful and not so useful talents.

    In a forest setting he is 90% undetectible to anyone who does not have the ability to see hidden or invisible things.

    You can't insult him. He just can't be bothered with that nonsense.

    Actually makes an excellent fighter unless distracted by nubile females with Cha 15 cavorting about or good quality wine waved under his nose.

    (Personal note: Based on extensive experience with goats those little hoofs can do a lot of damage. Hard as nails and sharp as knives.)

    [ June 07, 2006, 05:51: Message edited by: Nakia ]
     
  5. DarkStrider

    DarkStrider I've seen the future and it has seen me Distinguished Member

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    Zedrixllonharnisk (known as Zed)
    Fremlin Male
    Age 23
    Height 18
    Weight 19

    Class Illusionist
    Level 1

    HP 4

    STR 5
    DEX 18
    CON 11
    INT 19
    WIS 13
    CHA 16

    Languages Common and Fremlin

    Base AC = 6

    Gold = 40gp

    Special Abilities - Immune to normal weapons, can fly speed of 12 manouvreability of class B

    Weapons - Stick (d2 damage)

    Spells - Spook, Conjure Spell Component, Find Familiar, Read Magic, Fist of Stone, Chromatic Orb

    Memorized - Spook, Chromatic Orb

    [ March 22, 2006, 23:26: Message edited by: DarkStrider ]
     
  6. Maurolava

    Maurolava Neither to go back, nor to take impulse Veteran

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    Gender:
    Male
    Name: Foxlen
    Race: Pixie
    Class: Scavenger
    Sex: Male
    Age: 122
    Height: 32?
    Weight: 39 lb.

    STR 11
    DEX 19
    CON 13
    INT 10
    WIS 13
    CHA 18

    HP: 6
    AC: 1 (5 natural, -4 by DEX, -1 when wielding pixie sword)

    Pick Pockets - 40%
    Open Locks - 40%
    Find/Remove Traps - 40%
    Move Silently - 30%
    Hide in Shadows - 30%
    Detect Noise - 30%
    Climb Walls - 60%
    Read Languages - 0%

    Appearance: Foxlen looks more or less like an elf with silver wings and much longer and pointy ears; he wears a characteristic bright green and blue vest, and sports a black cap and shoes with a curled and sharp end.

    Alignment: Chaotic Neutral - He is an individualist first and last. He values his own liberty but does not strive to protect others? freedom. He avoids authority, resents restrictions, and challenges traditions. He represents true freedom from both society?s restrictions and a do-gooder?s zeal.

    Equipment: Foxlen currently carries only a pixie sword. (Could not afford anything else)

    Special Abilities: Foxlen can become invisible and polymorph at will

    - Once per day can know alignment
    - Once per day can cause confusion by touch (if save vs. spell fails) This confusion is permanent unless remove curse is use or Foxlen dispels it
    - Once per day can use dispel magic, dancing lights and ESP
    - Opponents who can?t detect invisible have a -4 penalty to attack

    Proficiencies:
    Languages ? Pixie and Common
    Weapon ? Pixie Sword (Proficient), Single Weapon Style (Proficient)
    Non-weapon - Appraising, Looting, Voice Mimicry, Set Snares
     
    Last edited by a moderator: Jun 16, 2012
  7. Nakia

    Nakia The night is mine Distinguished Member ★ SPS Account Holder Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

    Joined:
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    Gender:
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    [​IMG] Sorry mis=post : :o
     
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