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The Outer Worlds - Interview with Obsidian’s Brian Heins

Discussion in 'Game/SP News & Comments' started by RPGWatch, Oct 18, 2019.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

    Jul 28, 2010
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    [​IMG]Wccftech interviewed Brian Heins about the gameplay and roleplaying in The Outer Worlds, Microsoft buyout and more.


    How many larger settlements can we expect to see in the game?

    On each world, there's at least one major settlement. A big example is Monarch, we showed it at a press playthrough in July. There is Stellar Bay, which is the primary capital of the world. But there are also areas like Amber Heights and Fallbrook that are also two other hubs in the world as well. So that alone has three big settlements you can explore and find quests in. And then the world of Terra 2, which is more segregated, the corporations control it more heavily, so each area is more restricted and travel between them isn't allowed. Each of those has its own set of NPCs and quest dealers.

    And how long has it been in development for?

    Tim and Leonard first started working on it, just the two of them, probably around almost three years ago now. And it was just them for many, many months while they were figuring out what the IP was. And then they got a few people to start working on stuff and then got more and more people. So I think it was a small team for probably the first year or more, and then kind of ramped up and has been in production for about two years. And now we're kind of ramping down to getting ready to ship it out the door.

    Last edited by a moderator: Oct 19, 2019
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