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The Lays of Althas: Sundered Order - Landscape Texture Improvements

Discussion in 'Game/SP News & Comments' started by RPGWatch, Feb 17, 2020.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]The Lays of Althas: Sundered Order has a new update about landscape texture improvements.

    [​IMG]

    Talking to our "Environment Artist" Kevin Eriksen about the new created shaders for the game.

    Posted by gsyoung on Feb 12th, 2020

    [​IMG]

    Hello there, "Kept you waiting huh?" like a certain stealth game, we were missing for a while. Although we never stopped working, as in this year we gear up get even more done. We apologize for being gone so long, there was just a lot of shuffling and reorganizing behind the scene that needed to be done. One of the projects was an overhaul to the shaders used in the game.

    [​IMG]

    This is just a test map but I got to talk our "Environment Artist" Kevin Eriksen created the shaders he stated "I created the old shader 3 or so years ago, and it just doesn't live up to modern standards of performance and graphical fidelity. This time around I've focused a lot more on the looks and the underlying mechanics, resulting in a far more robust material with more than double the performance gain.

    [​IMG]

    When also asked a simplified explanation he said If we compare the looks of the landscape to a car, the shader would be the parts under the hood making the car run , So old material = ugly old car that runs bad." Well I guess from the photos our "car" is running like new!

    [...]
     
    Last edited by a moderator: Feb 17, 2020
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