1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

The Last Spell - Dev Blog 6: Hero Stats

Discussion in 'Game/SP News & Comments' started by RPGWatch, Dec 1, 2019.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

    Joined:
    Jul 28, 2010
    Messages:
    30,411
    Likes Received:
    30
    [​IMG]The latest dev blog for The Last Spell looks at Hero Stats.

    [​IMG]

    Heroes Stats

    You like numbers, right?
    [​IMG]
    Hello survivors!

    We're back! It's almost December, and we're slowly getting closer to the release of The Last Spell!

    Today we'll take a closer look on how we designed the overall system which drives our characters in their fight against the hordes of evil. We wanted to make something that would be:
    • not TOO complicated, so that the player instantly understands most of the concepts.
    • BUT with enough depth so that we can make interesting bonuses in our perks, items, etc...
    In fact we actually already re-worked this particular system twice since we started thinking about The Last Spell! Right now we have come up with something that seems to be working pretty well on paper. We still have to playtest it in our next prototype, but we are pretty confident it should do the trick.

    [​IMG]

    Characters
    So our characters have several components that define them:
    • Attributes: that's the basic stats of the heroes.
    • Traits: bonus features that can modify Attributes and even some more advanced things.
    • Perks: level-up bonuses with passive abilities.
    • Skills: active abilities of the heroes that you can use to make actions, in battle or in-between.
    The skills overall come from the equipped items, and mostly from the weapons, so I'll talk about it in another blog post ;).

    The Perks and Traits are more advanced features, so today I'll mostly be talking about the Attributes of the characters.

    They are divided into 3 groups:

    Basics:
    • Health: pretty basic, when it reaches 0 the character dies.
    • Mana: used to cast more powerful and magical skills.
    • Action Points (AP): used for launching skills.
    • Move Points (MP): moving 1 tile costs 1 MP, and some skills can cost MPs too.
    [...]
     
    Last edited by a moderator: Dec 3, 2019
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.