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The final showdown

Discussion in 'Baldur's Gate (Classic)' started by BogiTheWaverer, Mar 15, 2001.

  1. BogiTheWaverer Gems: 12/31
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    [​IMG] Can anybody give me some tactical hints for the final battle against sarevok in the undercity. He swept me away like bunch of roaches.
     
  2. Seric Exz Guest

    The *easiest* way to do it would of course be to trigger his minions one by one first, so you get the man himself alone... (I'm just not a honorable kind of guy...)

    When Sarevok is alone, I have archers & spellcasters at a distance, and a guy with boots of speed running around him in circles, keeping him busy. As long as you can keep him chasing the "running man", he'l go down eventually.

    Alternatively, you could always summon enough monsters to keep him busy while you hack him to pieces.


    [This message has been edited by Seric Exz (edited March 15, 2001).]
     
  3. Slappy Gems: 19/31
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    There are also other less honourable ways - such as using ranged spells from out of sight (like Fireball) to soften them up first. However, if you want to fight fair (more satisfying) make sure you make the most of all of you potions, wands, scrolls, defensive spells, magic weapons, etc. This will give you a better chance - after all it is a very tough fight and you'd be dissapointed if Saverok was a push over.
     
  4. Sniper Gems: 28/31
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    Oh you can save life and try and just draw him out alone and leave his minions. i do this by going up the left.
     
  5. Divine Shadow Gems: 10/31
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    First I shot the wizard. Then I held up Sarevok with monsters while I killed Angelo and Tazok. Then hit Sarevok with everything you have.
     
  6. Ironbeard Gems: 20/31
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    I found it was sometimes possible to hit Sarevok then run away before he could hit back - weapon speed factor might be important here but I did it with a warhammer. This was after drawing him out alone like Sniper suggests
     
  7. BogiTheWaverer Gems: 12/31
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    [​IMG] thanks!
    i finaly made it in a combination of your hints but there's a new "problem": the tosc extension tells me if i start the final save i am beamed automatically to ulgoth's beard but if i load it i am still where it was saved.... :(
     
  8. Taluntain

    Taluntain Resident Alpha and Omega Staff Member ★ SPS Account Holder Resourceful Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

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    Yea, that never worked. For no one. You have to go back up from the Undercellar if you want to have the most XP just before you beat Sarevok, or load a savegame from even sooner than that and go to Ulgoth's Beard yourself.
     
  9. Lord Bane Gems: 10/31
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    A cheap way to get rid of Sarevok himself (how you deal with the others isn't affected by this) is to cast Dispel Magic on him. For one reason or the other he'll become much weaker afterwards, to such an extent that even Xan'll be able to take him down in melee.

    Other then that, make sure you take out Angelo cito presto, since he's the only one that can decimate your party in the blink of an eye. Have Dispel Magic and Magic Missile at handy to get rid of his Shield+Mirror Image combo.
     
  10. Seric Exz Guest

    [​IMG] *Trying very hard to picture Xan engaging Sarevok in hand-to-hand combat*

    "...I don't suppose you abysmal brute over there could refrain from impaling me on your sword for two seconds, so that I might make a futile attempt to smack you upside the cranium with this sorry excuse for a moonblade...? Not that there's any point, of course - we're all bound to be slaughtered by something nasty sooner rather than later anyway..." (And so on)
     
  11. Sniper Gems: 28/31
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    Thats a good one! LOL
     
  12. Lord Bane Gems: 10/31
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    Well believe it or not, but it's possible (although a Mirror Image could be handy to avoid pesky Critical Hits)! Once he's dispelled, Sarevok's weaker then a newborn kitty.
     
  13. Ironbeard Gems: 20/31
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    That must be why I managed to kill him, I use dispel to try and get rid of his friends' protections. He was still quite hard (relative to me because I am pants - and not the steel-reinforced dwarven kind either)
     
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