1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

The Council - Review @ RPG Site

Discussion in 'Game/SP News & Comments' started by RPGWatch, May 15, 2018.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

    Jul 28, 2010
    Likes Received:
    [​IMG]RPG Site reviewed The Council: Episode 1:


    The Council: Episode 1 - The Mad Ones Review

    France, Paris. December 10th, 1792. It all starts with a backhanded slap. Captured and sat with their backs to one another, we first witness that Louis de Richet and his mother are being tortured in a misguided effort to make them reveal where they have hidden a stolen book - the fictional grimoire, Al Azif. With plans for it to be sold at one of Lord Mortimer's lavish receptions, Gerard von Borchert wants it back so that he can make a pretty penny.

    It is in this opening prologue to The Council: Episode 1 - The Mad Ones that you are confronted with your first hard-hitting choice. After he manages to loosen his constraints undetected, you must decide whether Louis will catch Gerard off guard by rushing to attack him or if he will let his mother momentarily distract him. One choice results in Gerard being knocked unconscious to be questioned later, while the other sees him shot dead and Louis permanently scarred with a deep gash across his face from a nervous knife swipe.


    While the narrative is riddled with intrigue and the gameplay mechanics help to keep you invested in seeing how this episodic adventure will play out, the execution can frequently miss the mark. That largely comes from poor facial animations that leave you with the unsettling impression that the characters are dead behind the eyes, which isn't helped by their stilted movement in each and every scene. Nor does the voice acting, with performances ranging from the exceptional to the mediocrely wooden.

    More than enough new ideas have been thrown at The Council to make it stand out from the crowd, and, while flaws are clearly evident in the three hours that you will spend with this first episode, it makes for a promising start for what is left to come. Technical issues detract from the grandeur of its setting, but it's hard not to be swept up in the mystery that surrounds it all.

    Score: 7/10
    Last edited by a moderator: May 15, 2018
Sorcerer's Place is an independent project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of time and money on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!