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Stellar Tactics - New Patch

Discussion in 'Game/SP News & Comments' started by RPGWatch, Feb 19, 2025.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]A new Stellar Tactics patch:
    [​IMG]

    Patch day

    A number of fixes today including support for lower end GPUs

    Work is continuing toward BETA. Meanwhile a few updates and fixes below.

    This is a fairly large update as far as size goes. I had to modify a number of materials to make things work for the lower end GPU changes mentioned below.

    UPDATED - On some laptops/PCs where the system GPU does not support the required graphics features (mostly Intel GPUs), the game now displays a message at the main menu explaining that an alternate renderer needs to be used. Selecting "EXIT" configures this alternate renderer and exits the game. The next time the game is launched the new settings are used which should support systems that were crashing when using grenades, certain weapon skills and when entering space. Dynamic shadows, rendered curves and SSAO are not supported by this renderer. However, the game still looks pretty good and runs well.

    To be clear, this change will not impact most players using gaming PC's.

    Save games are not affected by this change. For best results, use a NVidia or AMD GPU which will provide full support for all graphics functions available in the game.
    • The Steam overlay is disabled in this mode.
    • Dynamic shadows are disabled in this mode.
    • Ambient occlusion is disabled in this mode.
    • Rendered vertex curves are disabled in this mode.
    I'm not sure what the impact will be on the Steam Deck. Officially I do not support the Deck at this time. I plan to do further testing as I get closer to final release.

    [...]
     
    Last edited by a moderator: Feb 19, 2025
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