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Star Traders: Frontiers - Update

Discussion in 'Game/SP News & Comments' started by RPGWatch, Jan 2, 2018.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]Here's the New Year update for Star Traders: Frontiers:

    [​IMG]

    Update #18: Political Strife

    Happy New Year to all of our Captains! A new year is a great time for a new update. It will be a year of updates, new features, improvements, new story and more. We're hacking our way through the v2.1.x family of our dev roadmap and are looking forward to the next big steps.

    This New Year, we are thankful for all of our captains who have told a friend, shared the game or chosen to leave a review. You keep us moving forward and hammering out updates!

    Political Teeth
    The benefits and consequences of your actions now flow across more political alliances.

    Trade Permits up to Rank 2 are now honored by Factions in a Trade Alliance. If you hold Moklumnue Trade Permits and they are in a Trade Alliance with Rychart, you'll find your Permits honored at Rychart Exchanges.

    Spy War Conflicts are now punching up the number of Intel records generated through ship victory Talents. Go hunting your Faction's enemies during a Spy War and you'll reap even larger Intel rewards.

    Military Officers of Factions in Alliances flow any positive or negative Reputation changes to their allies. If Cadar is in an Alliance with De Valtos, if you encounter a Military Officer in space travel, any report or acknowledge result will end in Reputation also flowing to De Valtos, their ally.

    Trade Planning
    The system atlas now shows the demand and supply for every resource on the system's trading list. If you've visited a zone before, you can check its zone demand and supply based on its economic type and other factors at a distance. This quick trading guide will help you plot trades at a distance or while landed on another zone.

    We've also added the number of Talents that have the same effect to the Talent screen, even when the Talents are provided by different jobs. Also, we've fixed and improved a ton of things so ... check out the full release notes! And leave a review!

    v2.0.45 - 1/1/2018
    • Trade Alliance Conflicts now offer reciprocity for Faction Trade Permits up to Rank 2
    • Spy War Conflict boosts value of Intel Record extraction Talents (Ship Combat - Victory)
    • Positive and Negative Reputation changes when leaving Military Ship encounters flows through Faction Alliances
    • Added hovers for date in status to explain YYY.MM date format used by Star Traders
    • Star Atlas now displays demand level (B+, etc) for Buy/Sell icon lists
    • Displays count of similar Talents as well as specific in Talent Training Screen
    • Increased Cost of "Sensor Array" Ship Upgrades
    • Renamed "Defensive" Ship Components to "Structural"
    • Fixed issues with crew combat uniform-name mismatch in enemy generators
    • Wrote new additional Crew Barks and Event Log Results (Thanks Twitch!)
    • Fixes issues with Xeno Captains (beware Xeno Captains)
    • Fixed some rendering issues on Ship Combat Preamble screens
    • Fixed issues that caused the waypoint destination marker to be invisible
    • Fixed Ship Component Display bugs that hid bonuses like Accuracy and Shielding
    • Improved mini-game XP listing for crew grants (total, counts, -1 crew fixed)
     
    Last edited by a moderator: Jan 2, 2018
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