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Spell Damage bugged?

Discussion in 'Icewind Dale 2' started by Marfounet, Oct 19, 2017.

  1. Marfounet Gems: 1/31
    Latest gem: Turquoise

    Oct 19, 2017
    Likes Received:

    I've recently reinstalled IWD2 and patched it to the latest version v2.01 (101615) and I noticed something weird with my lvl 1 wiz/sorc spells such as magic missiles and chromatic orb. my missiles always hit for 5 and my orbs always for 4 (at lvl 1), there should be a variance, i'm not sure what is happening there. I remember having to cast twice on some goblins to kill them (now it's always 1 hit). I tested with cleric spell sunscorch, I get variance on this one.

    I did install some mods from the IWD2 Ease-of-Use package but i see no mentions about spell damage in those mods. Even after uninstalling it, I had the same problem.

    I didn't notice any settings in game.

    Any help would be appreciated
  2. claudius Gems: 5/31
    Latest gem: Andar


    Jan 10, 2007
    Likes Received:
    Hi may I ask how many times you tested these spells? Also what difficulty setting? I'm not sure why that happened.
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