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Solasta II - Dev Update #12

Discussion in 'Game/SP News & Comments' started by RPGWatch, Apr 30, 2025.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]Dev update #12 for Solasta II:
    [​IMG]

    Dev Update #12 - Class Spotlight: The Fighter (+ May Dev Stream)

    I slap, I action surge, I slap again!

    Good day recruits,

    Stop waving your hands and chanting your whimsical incantations, today's Class Spotlight is on the Fighter. Pick up a weapon and start swinging, for heaven's sake! Your job will be to be in your opponent's face, stand your ground and make their life miserable. Sure you won't get to play with fancy powers or colorful spells, but by the gods as your friends run out of magic or get caught out of position, you WILL still be standing firm and resolute. Now keep swinging, and don't let me catch you slacking.

    By Blood and Steel!
    While the others out there are playing around with forces they cannot comprehend, Fighters are your good old reliable - give them a weapon, any weapon, and point them at the enemy. With their D10 HP die (only second to the Barbarian), the ability to wear any type of armor and their extensive weapon proficiencies, Fighters make for perfect frontliners. And although high-level Monks can attack 5 times through Flurry of Blows with unarmed strikes, Fighters are also the only class with the ability to strike up to 4 times with a single Attack action.

    ... And that's without taking Action Surge into consideration! Do you want to attack even more? Pop that Action Surge and lay down the pain. Put a powerful magic weapon in a Fighter's hands, and watch your enemies melt. Within the 2024 D&D Rules and the new Paladin Divine Smite restricted to once per turn, the single target nova potential of the Fighter may be the highest among martial classes.

    [...]
     
    Last edited by a moderator: Apr 30, 2025
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