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SHS: The Slithering Menace updated to v4.0.0 with EE compatibility

Discussion in 'Infinity Engine Modding News' started by Ancalagon, Jun 5, 2020.

  1. Ancalagon

    Ancalagon The First Staff Member ★ SPS Account Holder Veteran

    Joined:
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    Spellhold Studios

    The Slithering Menace mod has been updated and is now available with macOS and Linux support. v4.0.0 includes v3.5 by Deratiseur (BG2:EE compatibility) and is ToB, BGT, BG2:EE and EET compatible.

    This mod is a very serious (or not...) attempt to make Throne of Bhaal more interesting. It adds a small "quest" containing sn... "an encounter of serpentine nature" on the pocket pl... "dimension", as well as a brand new (and stylish!) item.



    Read the Readme
    Visit the Mod Forum
    SHS Download Center
    SHS official GitHub alternate download center


    Change log:

    - Added snakes.ini metadata file to support AL|EN's "Project Infinity".
    - Renamed Setup-SNAKES.tp2 -> snakes.tp2 to support AL|EN's "Project Infinity".
    - Replaced `AUTHOR` keyword with `SUPPORT`.
    - Added `VERSION` flag.
    - Added `README` command.
    - Added missing `REQUIRE_PREDICATE` process to avoid installing the mod in inaccurate games.
    - Added component `DESIGNATED` number and "the_slithering_menace" `LABEL`.
    - Fixed infer_charsets variable name in `HANDLE_CHARSETS` function.
    - Added native EET compatibility.
    - Fixed Snake-skin loafers (jl#shoes.itm): Added missing opcodes #267 Protection from Display Specific String (14000 "Slow" and 14668 "Slowed") and #169 Immunity Special Effect Icon (41 Slow).
    - Added `ADD_JOURNAL` new WeiDU command for EE games.
    - Revamped jl#snakes.d: Replaced old-school `IsValidForPartyDialogue("XXX")` conditions with more accurate `InParty("XXX") InMyArea("XXX") !StateCheck("XXX",CD_STATE_NOTVALID)` and all APPEND banter files with CHAIN.
    - Revamped script jl#snakes.baf: Replaced old-school trigger conditions `!StateCheck("XXX",STATE_SLEEPING)` with more accurate CamDawg's `!StateCheck("XXX",CD_STATE_NOTVALID)`.
    - Added German, Italian (thanks Salk!) and Spanish WeiDU prompts.
    - Updated translations (Gwendolyne and Austin).
    - Split, updated, renamed readme file to "snakes-readme-%LANGUAGE%.txt" and moved them into new "readme" folder.
    - Reorganized mod architecture tree: created or renamed folders to sort files according to their types.
    - Lower cased files.
    - Included Linux and Mac Os X versions in the same package (thanks AL|EN's Infinity Auto Packager tool!).
    - Added archive libiconv-1.9.2-1-src.7z with iconv licence info.
    - Uploaded mod to official Spellhold Studios GitHub mirror account.
     
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