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SHS: D's Odd Quest Mod updated to v2.0

Discussion in 'Infinity Engine Modding News' started by Ancalagon, Jun 3, 2020.

  1. Ancalagon

    Ancalagon The First Staff Member ★ SPS Account Holder Veteran

    Joined:
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    Spellhold Studios

    D's Odd Quest Mod (or simply Imnesvale) has been updated and is now available for Mac Os X and Linux games (in the same package). v2.0 is ToB, BGT, BG2:EE and EET compatible.

    This mod adds some difficulty encounters that takes place in Chapter 6 in the Umar Hills, after you defeated the Shade Lord



    Read the Readme
    SHS Download Center
    SHS official GitHub alternate download center


    Change log:

    - Added imnesvale.ini metadata file to support AL|EN's "Project Infinity".
    - Renamed setup-imnesvale.tp2 -> imnesvale.tp2 and moved it into top folder to support AL|EN's "Project Infinity".
    - Replaced `AUTHOR` keyword with `SUPPORT`.
    - Added `VERSION` flag.
    - Added `README` command.
    - Added missing `REQUIRE_PREDICATE` process to avoid installing the mod in inaccurate games.
    - Added components `DESIGNATED` number and "imnesvale_easy", "imnesvale_hard" and "imnesvale_impossible" `LABELS`.
    - Added missing `HANDLE_CHARSETS` function to convert string entries for EE games.
    - Externalized tp2 code into main_component.tpa library for more comfortable readability and maintenance.
    - Added native BG2:EE and EET compatibilities.
    - Fixed a bug compiling duar1100.baf: now the file is ONLY appended to AR1100.bcs.
    - Included BWP Fixpack hotfixes:
    - ducleric.baf (easy): Lollorian's PARSE ERROR fix (replaced wrong spell id CLERIC_SHIELD_OF_ARCHONS with CLERIC_SHIELD_OF_THE_ARCHONS).
    - duar1100.baf: Lollorian's typo fixes (removed the quotes from `GLOBAL` values).
    - imnes.d (dujug.d): micbaldur's fix for dialogue issue with Jugend after Arimayus is dead (replaced State 1 Trigger `NumberOfTimesTalkedTo(1)` with `Global("duJugSpawnForKilling","GLOBAL",1)`).
    - duspawn1.baf and duspawn2.baf: replaced `true()` condition with `OnCreation()`.
    - dumaim.itm: fixed wrong opcode #310 (Immunity to time stop) timing parameter (2-While equipped. Was set to 1).
    - Added foreign languages WeiDU prompts whenever possible.
    - Updated English, German and Russian tra files for compatibility with GW_UPDATE_ITM_DESCRIPTION_TO_EE WeiDU function requirements which automatically removes usability restrictions for EE games.
    - Added Russian translation by prowler.
    - Added German translation (from the BiG World Textpack German project).
    - Items descriptions: Added missing weight and restriction flags.
    - Split unique imnes.tra file into separate thematic files for more comfortable readability.
    - Updated and renamed readme file to "imnesvale-readme.txt" and moved it into new "readme" folder.
    - Reorganized mod architecture tree: created or renamed folders to sort files according to their types.
    - Removed useless backup folder.
    - Lower cased files.
    - Added archive libiconv-1.9.2-1-src.7z with iconv licence info.
    - Updated WeiDU installer to v246.
    - Included Linux and Mac Os X versions in the same package (thanks AL|EN's Infinity Auto Packager tool!).
    - Uploaded mod to official Spellhold Studios GitHub mirror account.
     
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