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Shieldwall Chronicles: Swords of the North - Patch 1.6

Discussion in 'Game/SP News & Comments' started by RPGWatch, Jul 11, 2019.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]Patch 1.6 for Shieldwall Chronicles: Swords of the North has been released:

    [​IMG]

    Today's 1.6 patch includes a significant amount of new content.
    • New playable character class: The dwarf bombardier is a heavily armoured warrior armed with a medieval handgun. The male variant is a close range fighter / shooter hybrid with a large shield. The female is a longer range marksman with a long rifle. Each has a separate set of skills and stat line to suit their role so play very differently from one another.
    • 3 new extra battle levels added set in the drakefang mountains. These feature large waves of higher level enemies including goblins, monsters and undead.
    • All playable characters (and most enemies) now have passive abilities. These include aura effects and abilities that kick under specific conditions (low health, surrounded, etc.). These abilities add a new layer of tactical depth to the game and help to further differentiate the player characters and enemy types.
    • There are, of course, the usual round of bug fixes and minor tweaks. Please note that this update also coincided with a major upgrade to the underlying unity engine version. Therefore, if you notice anything strange, please report and we will do our best to fix asap.
     
    Last edited by a moderator: Jul 11, 2019
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