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Shadowrun: Hong Kong - Review @ GameInformer

Discussion in 'Game/SP News & Comments' started by RPGWatch, Oct 10, 2015.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]Shadowrun Chronicles: Hong Kong was reviewed by GameInformer who gave it a score of 7.5.

    Once your enemies finally shut up and pull out their guns, you need to dive for cover and carefully manage your heroes' action points as you lay down suppressing fire, unleash a series of offensive spells, or hack your enemy's security drones to do your work for you. It feels like the difficulty has been tuned for seasoned pros, so newcomers might be in over their heads early on. Unfortunately, the tactical, turn-based mechanics don't feel much different from those that Harebrained Schemes dreamed up two years ago with Shadowrun Returns. The studio clearly wants to please its fans by delivering another gripping campaign, but I wish the gameplay had evolved.

    Harebrained Schemes has clearly spent a ton of time on narrative, character development, and world-building, all of which make it easy absorb yourself in the fiction. Sadly, the massive amounts of reading in Shadowrun: Hong Kong might exhaust players who are hungry for action, and the combat itself feels comfortable but well-worn. Shadowrun: Hong Kong is fun for a select audience, but doesn't have the depth or innovation to stand out.​
     
    Last edited by a moderator: Oct 11, 2015
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