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Shadow of the Road - Development Update #5

Discussion in 'Game/SP News & Comments' started by RPGWatch, May 31, 2023.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]The latest development update for Shadow of the Road looks at some enemy types:

    [​IMG]

    Shadow of the Road - Enemies

    Samurai!

    How are you doing? Hope all is well! We are continuously working on our game and although there is still some time until the release, you can observe how the game is evolving, taking on different colors and shapes.

    Some of you ask about the release date. Well, we're not ready to reveal it just yet. At this moment, we can only guarantee that there will be several closed tests before the game's launch, in which you will have the opportunity to participate. They are getting closer, so join our Discord to make sure you don't miss them!

    Feel invited - click here.

    Enemies

    Alright, alright, enough with the introduction! Today, we would like to present a very important element of the game. The enemies!

    We guarantee that there will be no shortage of them in Shadow of the Road, and we're striving to make them highly diverse. We're not going to show you all of them today, but we will introduce you to four types that will shed some light on our vision. Here they are:

    Ninja:

    Ninjas are basic enemy units skilled in the art of stealth and close combat. Armed with a deadly katana, they can swiftly evade attacks and strike from a distance using shurikens. Their agility and quick strikes make them a formidable opponent.

    Wolf:

    Wolves are the basic wild creatures that accompany the bandits and fight alongside them. They are agile and can be relentless in their attacks. Be cautious of their biting jaws and swift movements when facing them!

    Prowler:

    Prowlers are ranged units armed with a bow, making them a threat from a distance. They have exceptional situational awareness and can react to events on the battlefield with their "Overwatch" ability. If you get too close, prowlers switch to wakizashis for close-quarters combat.

    That's all... For now!

    These are just a few of the basic enemies. In the final game there will be many more, so you'll definitely need some good training before embarking on an adventure in this world that combines Japanese folklore and steampunk.

    Thank you for being with us, and we can't wait to show you more surprises! If you have any questions, feel free to reach out. We're always here to chat with you!

    Until next time
    Another Angle
     
    Last edited by a moderator: Jun 1, 2023
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