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Sekiro - Preview and Great Serpent Video

Discussion in 'Game/SP News & Comments' started by RPGWatch, Mar 8, 2019.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]PCGamesN previewed Sekiro: Shadows Die Twice and a new video has appeared called 'Great Serpent'.

    [​IMG]


    On the slopes of Mount Kongo, I find myself skulking through the knotty undergrowth in pursuit of a group of orange-clad warrior monks. Making their way up the steps to a monastery, they're completely unaware of me - the new crouch stance allows me to silently tail them. As they climb, the group naturally forms into a neat line, which is my cue to strike.

    Closing in, a red mark on the rearmost monk indicates I can perform a takedown. I bury my katana deep in his flesh as blood erupts from the wound in a crimson geyser. He collapses quietly, allowing me to approach the next monk, who has remained blissfully unaware of his ally's demise. Four backstabs later, the group is eliminated.

    This is not how I've been taught to play FromSoftware games. It's this that instantly makes Sekiro an exciting prospect. While its many sensibilities are unmistakably from the mind of Hidetaka Miyazaki - there are still bonfire-like checkpoints in the form of Sculptor's Idols, and Rot Essence effectively parallels being Hollow - Sekiro's approach to combat is almost Assassin's Souls. Stealth is not only viable, it's a vital ingredient in my deadly tool box.

    [...]
     
    Last edited by a moderator: Mar 9, 2019
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