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RPGWatch Feature - Pathfinder: Wrath of the Righteous Preview

Discussion in 'Game/SP News & Comments' started by RPGWatch, Apr 15, 2021.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]RPGWatch's Purpleblob has spent time in the alpha and beta versions of Pathfinder: Wrath of the Righteous and has some things to say about it.

    [​IMG]

    Pathfinder: Wrath of the Righteous is based on an existing Paizo adventure path module like its indirect predecessor, Pathfinder: Kingmaker. However, the tone of Wrath is more mature, dark and epic compared to Kingmaker. This time, players embark on a journey to a realm overrun by demons as a Mythic hero, capable of feats beyond mere mortals. Such power comes at a great cost, and you will need to carefully decide how you shape the mysterious powers bestowed upon you or you may end up potentially losing them, along with your companions or your very humanity. The Mythic path system is undoubtably the most unique and important feature in Wrath, as it not only adds a layer of complexity and fun to class building but also a tremendous amount of replayability to the game.

    There currently are 6 different mythic paths to choose from in the beta - Angel, Azatas, Aeon, Trickster, Lich and Demon, while the full game will also feature Gold Dragon, Swarm-that-walks and Legend mythic paths. I chose to play as a Trickster heroine in the beta and also tried out the Angel and Azatas mythic paths in the alpha - all 3 runs were extremely enjoyable as Owlcat Games did a fantastic job at fleshing out each path according to their own theme.

    As a Trickster, I was able to prank both my allies and enemies alike. While I was a little uneasy tricking my allies, I had great fun playing some nasty jokes on my enemies - there were so many great moments that I felt I could *almost* relate to the Lantern King, the infamous fey prankster Elder in Kingmaker.
     
    Last edited by a moderator: Apr 16, 2021
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