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RPGWatch Feature - Iratus: Lord of the Dead Review

Discussion in 'Game/SP News & Comments' started by RPGWatch, Sep 22, 2020.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]RPGWatch's Forgottenlor checks out if playing the evil side in a dungeon crawler is something to enjoy in this review of Iratus: Lord of the Dead.

    [​IMG]

    Iratus: Lord of the Dead is a reversed dungeon crawler. Instead of playing a group of heroes who travel through a dungeon to face some ancient evil, you play Iratus, who is a necromancer that has been unintentionally freed from his tomb by foolish grave robbers. The necromancer sends his minions to conquer a series of catacombs in order to make it to the surface, where he can realize his dream of extinguishing all life. As a traditional villain, Iratus leaves most of the dirty work to his minions, whom he supports from a safe distance with his magic. The necromancer must also manage a number of resources, so he can replace dead minions, bolster existing ones, and increase his own powers. Anyone who has played or seen Darkest Dungeon will see its influence on Iratus: Lord of the Dead. Iratus must escape his confinement and defeat all the mortal enemies who face him. Each battle is potentially dangerous, and minions are only to a certain degree expendable. Battles are from the side view, and undead minions have different powers which can be executed dependent on where they stand in the battle formation. The game also has some rogue-light qualities, such as having only one save and a somewhat random dungeon floor layout. But Iratus: Lord of the Dead is in many ways its own game, for better or worse.
     
    Last edited by a moderator: Sep 22, 2020
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