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PPG: Sellswords v7 with native EET compatibility and bug fixes!

Discussion in 'Infinity Engine Modding News' started by Ancalagon, Apr 30, 2019.

  1. Ancalagon

    Ancalagon The First Staff Member ★ SPS Account Holder Veteran

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    Pocket Plane Group


    The Sellswords Mod for BGII

    The Sellswords Mod is an add-on for the game Baldur's Gate II. It is named after a trilogy of fantasy novels, The Sellswords, written by R. A. Salvatore about the infamous assassin, Artemis Entreri, and the cunning drow mercenary, Jarlaxle.

    The mod allows the player to meet Kimmuriel Oblodra, the current leader of Bregan D'aerthe, and travel with him to Menzoberranzan to confront a powerful Matron Mother, rescue Jarlaxle, and receive some unexpected help from Artemis Entreri.

    The mod begins in Chapter 6 as soon as you enter Waukeen's Promenade in Athkatla. Throne of Bhaal expansion pack is required.

    Version 7 comes with additional native EET compatibility and some minor fixes!

    Changes:

    - EET compatibility (by k4thos)
    - loop in cutscene "teleport to sewers as a failsafe (O#LLCut1.baf)" fixed
    - AR0707.bcs will always be patched in addition to whatever the script of AR0707.are is called
    - pvrz used for EE (no black lines in areas)
    - BGII:EE, EET: item description adjusted to EE style (English, German)
    - deleted unnecessary files: handle_charsets.tpa,
    iconv/libiconv-1.9.2-1-src.7z, empty backup folder
    - corrected: infer_charset -> infer_charsets
    - (all fixes from the BWPFixpack integrated)
    - added sox for OSX
    - renamed setup-Sellswords.tp2 -> Sellswords.tp2 to support ALIEN's "Project Infinity"
    - added Sellswords.ini to support ALIEN's "Project Infinity"
    - Updated to WeiDU 246

    Download and Mod's Page

    Forum
     
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