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Portal Knights - Easter Update and Hotfix

Discussion in 'Game/SP News & Comments' started by RPGWatch, Mar 27, 2016.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]Portal Knights got an Easter update and a hotfix:

    Easter Update v 0.2.0 Available Now!
    Hello, Portal Knights!

    Our first monthly content update - Easter Update (v 0.2.0) is available to download now!

    Additions
    • Universes can now be named.
    • Six new sets of armour can be found in-game.
    • The Easter event will be active from March, 24th until April 10th.
    • The hoe has been implemented. The hoe can be used on dirt blocks and transforms them into fertile soil. Plants will grow three times as fast if planted on soil.
    • 4 new types of building blocks have been added.
    1. Red Carpet.
    2. Red Stone Bricks Block.
    3. Refined Obsidian Block.
    4. Refined Anorthosite Block.
    • The new Mummy enemy can now be found in some dungeons.
    • The new "Classic" furniture set has been included.
    • Three new items can now be crafted:
    • Mini Bomb.
    • TNT.
    • Explosive Bomb.
    • The landing pad can now be moved with a crafted item.
    Changes
    • The tutorial can now be disabled in the settings menu.
    • The backpack button in the HUD has been moved down, next to the action bar.
    • Recipes are now being sorted by the crafting station they belong to
    • Tweaking of the equipment screen.
    • The home button in the map screen now directly warps to the home island.
    • Skills are all instant use now.
    • The Hollow King boss fight has been tweaked to be more challenging.
    • Torch and equipment light is now visible for all players in multiplayer.
    • Area for auto-targeting has been tweaked.
    • The attributes and perks on armour and weapon items have been tweaked.
    • Normal maps and better shading for grass.
    • Items crafted without a crafting station have to be fetched manually.
    • Advance plant growth while enemies or players are nearby.
    • Improved combat auto-targeting selection.
    • Improved movement input controls during melee attacks.
    • Improved ore/gem distribution.
    • Improved attack behaviour of Turtle enemies.
    Fixes
    • Ground destruction caused by staffs has been reduced.
    • Mining and fighting behind trees is possible now.
    • The player doesn't get stuck on an invisible menu anymore when opening a chest while jumping.
    • Dynamic lighting has been improved.
    • Fixed attack aiming in manual mode.
    • Improved multiplayer session error handling.
    • Improved multiplayer invite handling.
     
    Last edited by a moderator: Mar 27, 2016
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