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Pool of Radiance: Ruins of Myth Drannor Update

Discussion in 'Game/SP News & Comments' started by NewsPro, Aug 24, 2000.

  1. NewsPro Gems: 30/31
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    (Originally posted by Chris)

    The official site for Pool of Radiance: Ruins of Myth Drannor has undergone a massive update chock full of screenshots, concept artwork, wallpapers, and more! Here's a bit from the update to the story section on the Central Platform area of Myth Drannor.

    The Central Platform area was once a grand public area, a magnificent plaza where tiered gardens, open pavilions, shady trysting-places and graceful spires invited the passerby to linger. Woven into this elegant design were several shrines to "multi-denominational" deities: gods and goddesses who had equal attraction to elves, dwarves, humans and the other races inhabiting the city. Central was the shrine of Shaundakul, guardian of wayfarers. Shaundakul's tolerance of strangers and themes of commonality in diversity reflected Myth Drannor at its height, when elf, human and dwarf lived in harmony. During the fall of Myth Drannor, however, the plaza's central location made it one of the city's most fiercely fought-over stretches of ground. In the fighting, destructive magic swept the area; the graceful buildings were shattered and spires toppled, cutting walkways. Since the fall, the plaza's exposed position below Castle Cormanthor has kept anyone from living there for long. Over the centuries its shattered structures have been cannibalized for the elegant marble and feldspar they were made of; only the shrine to Shaundakul, a simple, solid structure of lowly granite, has resisted the pilfering of underground creatures lining their lairs. Likewise the gardens - what is left of them -- have turned wild and uncontrolled.​
     
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