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Phantom Foes in the Temple District?

Discussion in 'BG2: Throne of Bhaal (Classic)' started by Rallymama, Nov 18, 2002.

  1. Rallymama Gems: 31/31
    Latest gem: Rogue Stone


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    :confused: After completing the Unseeing Eye quest, every time we change areas in the Temple District (either entering the district or changing areas within it) we're assailed by a group of about 6 zombies and wights, all injured. It's quick work to dispatch them so this is no big deal, but here's the weird part: only half of the party can see them!

    We're in multiplayer mode, each of us controlling three chars. Anyone can sight these foes but only the group that DOESN'T have the main char can go fight them. Aerie's with the MC and she can't even turn them. Also, thes foes never seem to attack all of us, but they will fight back against whoever steps forward to take them out.

    Not a pain, but definitely weird. Has anyone else come across this quirk?
     
  2. Dhirngulin Gems: 3/31
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    I have never seen anything of the sort although i envy you! It sounds really cool apart from the fact that there are no Wights in bg2!!! Perhaps they were ghouls and mummies that by some bug appeared there after the pit of the faithless...

    [ November 18, 2002, 14:55: Message edited by: Dhirngulin ]
     
  3. Khazraj Gems: 20/31
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    No wights? Don't you remember the Temple Districts Lower Catacombs? The tiled Egyptian floor has all the tombs suddenly swing open and wights come out to attack...
     
  4. Rallymama Gems: 31/31
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    [​IMG] They're baaaa-ack!

    Last night we cleaned out the crypts, and as we were running back to the rest room to stake Lassal, who should show up in the "Conference Room" but our old friends the Injured Zombie and Near-Death Wight! Same drill - anyone can sight them, only non-MC group can target, they don't attack if ignored. BTW, we do get full XP for these guys

    However, there was a twist last night. After dispatching them, TWO non-hostile Lassals were there. Minsc hit one and we went through the same dialogue about meeting in the room of blood and spikes - and this is AFTER we killed him there. The "other Lassal" never budged.

    Another multi-player bug: When we go down to the lower level of the crypt, one char from each group gets tangled up with the other, and they can't move. The only way to fix this was to assign both chars to the same player, take a few steps, then re-assign. :roll:
     
  5. Rastor Gems: 30/31
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    If I didn't know better, I'd tell you to troubleshoot your connection. It sounds like there's a dataflow loss between your computers.

    Another possibility is that the saved game has some problems with it. What would cause this, I don't know, but try starting a new game and see if you can duplicate the problem.
     
  6. Rallymama Gems: 31/31
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    [​IMG] ...and who should we see tonight in the asylum in the room with the water door? It's our old friends! They followed us from Athkatla! ;)
     
  7. Crin The Master Theif Gems: 1/31
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    I'VE NEVER HEARD OF ANYTHING LIKE THAT HAPPENING BEFORE.....UUUUUMMMMM.... :confused:
     
  8. Blackhawk Gems: 14/31
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    [​IMG] Try installing the official patch for Throne of Bhaal. The patch took care of a few problems I was having.
     
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