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Phantom Doctrine - Is getting Mod Support

Discussion in 'Game/SP News & Comments' started by RPGWatch, Sep 2, 2018.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]PC Gamer reports that Phantom Doctrine is getting mod support:

    [​IMG]

    Phantom Doctrine, the Cold War spy strategy game, is getting mod support

    Can it fix the game's major flaws?

    Cold War turn-based strategy game Phantom Doctrine (think XCOM with rougher edges) is getting mod support, developer CreativeForge Games has announced.

    Here's hoping that modders can fix some of its major flaws. As Evan said in his review, Phantom Doctrine is occasionally brilliant, but mostly boring because both its enemies and heroes are too simple. Its combat is unbalanced, too: melee takedowns are a one-hit kill, and if you choose the right perks you can basically make your character invisible.

    Thankfully, these are just the kind of things that mods can address. What if, as Evan suggests, you could spec your agents via a skill tree? That would make them feel more unique, and would give you incentive to stick with agents you picked up early on, rather than just switch to the more powerful agents that the game constantly serves up.

    While the missions feel fresh for the first 10 hours, they soon turn stale, and follow predictable patterns. Again, that'd be something modders could address, adding new mission types and arenas in which to do battle.

    [...]
     
    Last edited by a moderator: Sep 3, 2018
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