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Pathbreakers: Roaming Blades - Devlog #1

Discussion in 'Game/SP News & Comments' started by RPGWatch, Feb 11, 2025.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]A devlog for Pathbreakers: Roaming Blades:
    [​IMG]

    Devlog #1 - Introducing the Mercenaries

    Greetings Mercenaries!

    The Pathbreakers: Roaming Blades staff is excited to present our first devlog! After an extensive design period, we're ready to show our community, step by step, the various elements that compose the world of Pathbreakers.

    Today, we are introducing you to one of the core aspects of our project: the Mercenaries.

    Who are the Mercenaries?
    Mercenaries are playable characters in Pathbreakers: Roaming Blades. They can be recruited to become members of your party and accompany you throughout your adventure in the Stormtossed Isle.

    You will be able to recruit Mercenaries at any local tavern. Once recruited, they will join your group and have up to two starter "traits", which can be either positive or negative. As the name suggests, traits are attributes that characterize the Mercenary, making them unique from one another. They are tied to their class and can be modified by visiting a Trainer Building.

    Completing dungeons and exploring the world of Pathbreakers: Roaming Blades will allow you to unlock more powerful traits. But beware: every Mercenary can have a maximum of four traits, so choose your cohorts wisely.

    For new recruits, regardless of their level when you recruit them, you'll be able to allocate their stats and skills from level 1, just the way you want. Other than being more expensive, there is no negative for recruiting a high-level unit, since they won't start with preallocated attributes you might find suboptimal.

    New units will start with randomized 'starter traits' and gear, so even though they all have the same potential, they might have some extra advantages.

    [...]
     
    Last edited by a moderator: Feb 11, 2025
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