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Outcast: Second Contact - Second Patch

Discussion in 'Game/SP News & Comments' started by RPGWatch, Dec 6, 2017.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

    Jul 28, 2010
    Likes Received:
    [​IMG]Outcast: Second Contact gets its second patch fixing some pathfinding issues and introducing some quality of life features.


    Outcast - Second Contact - Patch 2 released!

    Outcast - Second Contact has been updated! This second patch brings fixes to NPC pathfinding and general performance improvements.

    You can find the full list of changes below:

    Critical Fixes:
    • Fixed multiple crashes while shooting or travelling through Daokas.
    • Fixed several memory leaks possibly impacting stability and performance.
    • Fixed various pathfinding issues and stuck characters.
    Gameplay Fixes:
    • Fixed an issue where Naarn would be missing (also fixed in existing saved games).
    • Fixed an issue where Illot would refuse to talk after being healed and where Shamaaz became stuck trying to heal Illot (also fixed in existing saved games).
    • Fixed an issue where Sadar would not propose to go back to Oru's Island as intended.
    • Fixed a pathfinding issue which would cause Zoran to become stuck.
    • Fixed an issue where Zine would not go to the crusher.
    • Fixed an issue where Zidar's friend would not talk when intended.
    • Fixed an issue with Shadi, whom would not play the tune or give back the map as intended.
    • Fixed an issue which would sometimes cause Kuryan to be missing.
    • Fixed an issue where Egar was stuck in water.
    • Fixed an issue where Zidar's boat would not return to the dock as intended.
    • Players can now return to Zorkatraz.
    • Added support for multiple auto-saved slots (when slots are available).
    • Added F-Link telepod visualization in full-screen map.
    • Added an option to disable Talan word definitions.
    • Added an option to disable dodge rolls.
    • Added a help screen displaying control mapping.
    HOTFIX : We just updated patch 2 to fix an issue with medikits disappearing from backpack when using one of them under some circumstances.
    Last edited by a moderator: Dec 7, 2017
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