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Non-RPG General News - Unity's new Pricing Scheme

Discussion in 'Game/SP News & Comments' started by RPGWatch, Sep 14, 2023.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

    Jul 28, 2010
    Likes Received:
    [​IMG]PC Gamer explains why many game developers are mad right now:


    Why every game developer is mad right now, explained

    Unity's new pricing scheme has brought developers together in a remarkable show of... well, you know.

    John Riccitiello, chief executive officer of Unity Technologies SF, sits before the start of a Bloomberg Technology television interview in San Francisco, California, U.S., on Monday, March 18, 2019. Riccitiello discussed the latest trends in the global gaming market. Photographer: David Paul Morris/Bloomberg via Getty Images
    Unity CEO John Riccitiello, Bloomberg Tech interview, March 2019 (Image credit: Getty Images)

    Yesterday, game engine company Unity announced changes to its pricing plan that will see developers charged each time someone installs their game after certain revenue and installation thresholds are met. Unity has been around since 2005 and is one of the most popular platforms for game creation, used for big-budget titans like Genshin Impact as well as games like Vampire Survivors, Pokémon Go, Cuphead, Among Us, Subnautica, RimWorld, BattleTech (2018), and Hollow Knight.

    The reaction to the change, which is set to take effect on January 1, 2024, has truly been something to behold: Everyone is mad. And I mean everyone, with that classic Gary Oldman emphasis: Everyone!!!

    Last edited by a moderator: Sep 15, 2023
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