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Niffelheim - New Animations and Balance

Discussion in 'Game/SP News & Comments' started by RPGWatch, Mar 12, 2019.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

    Jul 28, 2010
    Likes Received:
    [​IMG]Niffelheim's latest update improves the animations and the balance.


    New animations and new balance [Update 1.0.008]

    12 Mar @ 5:22am - Andrew

    Hi everyone,

    We've been working on a few large updates for Niffelheim in the last months.
    And I am excited to finally share the news with you.

    1. Animations

    First I'd like to tell you that we
    have unified and improved animations for each character individually. Check out
    the new trailer to see some of these.

    2. Satiety.

    We have improved the satiety balance for each
    character, so you won't starve that often from now on. Let the heroes' stomachs
    be full! )

    3. Hints

    We've added in-game hints for various
    actions: collection, attack, gathering etc. Now the gameplay is going to be
    even more comfortable, especially if you are using a gamepad. You can always
    disable hints in the game's settings.

    4. Mobs

    Another thing we focused on was the
    distribution of mobs across dungeons and now it's more interesting to hunt a
    certain boss or mob. Mines are now inhabited by various undead mobs, the left
    dungeon - by trolls and skeletons, and the right dungeon - by spiders. We have
    also improved stats and loot for the mobs.

    We are going to support and improve the game further; we are reading all
    your feedback and really appreciate the interest and support you are showing
    for our game. At the time we are also porting the PC version of the game to Nintendo
    Switch, Xbox One, and PlayStation 4 platforms. The game's release on consoles in
    scheduled for this spring.

    Ellada Games Team
    Last edited by a moderator: Mar 13, 2019
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