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Necromunda: Underhive Wars - Interview @Wccftech

Discussion in 'Game/SP News & Comments' started by RPGWatch, Sep 21, 2020.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]Wccftech interviewed the devs of Necromunda: Underhive Wars about the game's development and what to expect.

    [​IMG]

    How close is Necromunda: Underhive Wars to the tabletop game and what did you have to change specifically to make it work as a videogame?

    We've indeed adapted quite a few things in order to bring a fresh twist to this first digital
    version - many of them based on our experience with Mordheim - but without ever losing
    track of the original essence of the game. Throughout development, we've been blessed by a close and continued working relationship with our partners from Games Workshop, who have been extremely generous with their contributions to the game's multiple moving parts - both in terms of game design, artistic
    direction, lore elements and more. While fans of the iconic tabletop game will find many things similar to what they already know, among which the sprawling vertical environments serving as both narrative, visual and mechanical backdrops to the expected brutal gang warfare, some parts of this adaptation are completely new.

    For example, we've introduced the notion of fighter careers, which can be compared to character classes in traditional RPGs, each bringing their own set of skills (active, passive and signature), as well as unique perks. We've got 5 in total (plus a leader career, which can be added on top of any other), and they'll ensure that players can recruit and "build" fighters that serve a wide variety of different-yet-complementary battlefield roles. In order to succeed, you'll have to think not only about each individual fighter, but also about your gang as a whole, and how the units on your roster can synergize with one another. Here also, our partners from Games Workshop have been instrumental in helping us define these careers and bring them to the (digital)tabletop in a meaningful way.

    [...]
     
    Last edited by a moderator: Sep 21, 2020
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