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Monster's Den: Godfall - Adventure Mode Update

Discussion in 'Game/SP News & Comments' started by RPGWatch, Jul 11, 2019.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]The Adventure Mode update for Monster's Den: Godfall introduces new classes and a challenge mode.

    [​IMG]

    Monsters' Den Godfall v1.20 - Adventure Update!

    New features:
    • Introduces the long-awaited Adventure Mode, a new way to play. Take on weekly challenges or custom adventures in self-contained dungeons
    • New Steam achievements for Adventure Mode
    • Three new advanced classes - the Fanatic, Druid and Illusionist. They are unlocked by completing the campaign. If you've previously completed the campaign, loading any saved game will grant the unlock
    Changes and bug fixes:
    • Fixed custom sprites/portraits on Mac
    • Fixed battle animation desync issue when taking turns too quickly
    • Autosave is now triggered when descending dungeon floors
    • Added additional explainer text to the anniversary missions
    • Fixed a problem where character's passive abilities would sometimes not trigger at the start of combat
    • Added more variety to Wandering Merchant's greeting
    • Gave a warning when quitting during battle in adventure/ironman
    • Armor is no longer expressed as a percentage
    • A new "% armor total" stat has been added
    • 'Corrosive' dungeon mod now uses "% armor total"
    • Fixed saved game screenshots sometimes showing loading screen
    • Changing tabs now has a click sound
    • 'Increase stats' buttons now make click sound
    • Cleaned up tooltip behaviour during enchantment animation
    • Daggers are no longer Restricted: Divine
    • Fixed some dialog box issues
    • Fixed some corner tooltip issues
    • Gambler's Dice can now drop from city searches
    • Ruin Scouting Reports can now can drop from bosses
     
    Last edited by a moderator: Jul 12, 2019
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