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Monk 'run-up' bonus?

Discussion in 'Icewind Dale 2' started by Kirethorn, Feb 24, 2010.

  1. Kirethorn Gems: 2/31
    Latest gem: Fire Agate


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    I'm soloing a monk for the first time and something that struck me as odd is that he would run into a fight, one-shot the first goblin, then spend the next few minutes surrounded by goblins flailing at him, and missing, and him flailing them, and missing.

    So I tested it out, run back, run forward, instant hit, run back, run forward instant hit. The if you remain stationary and just attack the next goblin you'll average at a hit per minute. I tested this throughout all the goblin caves in the prologue, and as far as I can see, monks get a bonus to hit if they move toward their target first.

    Does anyone know why this might be? Or is it just a weird recurring coincidence?
     
  2. spmdw45 Gems: 8/31
    Latest gem: Skydrop


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    With melee combat, no matter how many attacks you have per round according to the rules, you will still do 5 attack *animations* per 6 seconds. If you're low-level and fighting low-level monsters, that means only the first attack is a "real" attack and the next 4 out of 5 are fake attacks that have animations but no possibility of hitting. You can move freely, cast spells, etc., until your attack counter resets a few seconds later and you have the chance to make another "real" attack.

    Missile fire is not like this, only real attacks get an animation and use up ammunition.

    -Max

    P.S. Note also that attacks take a non-zero amount of time to execute, which is why you can sometimes bait a monster into attacking you from out of range (run into melee range and back out before he can finish his attack animation, which means he auto-misses) and then smack him with a melee attack of your own, with no statistical risk, only the risk that you-the-player will execute incorrectly. You can do a similar-but-easier trick of making your decoy (the guy running in and out of melee range) and your damage-dealer be separate characters (missile weapons), but I digress.
     
  3. Kirethorn Gems: 2/31
    Latest gem: Fire Agate


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    [​IMG] Good to know. Thanks.
     
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