1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Maxing out Skills Party

Discussion in 'Icewind Dale 2' started by Ishad Nha, Aug 27, 2011.

  1. Ishad Nha Gems: 7/31
    Latest gem: Tchazar


    Resourceful

    Joined:
    Aug 20, 2011
    Messages:
    241
    Likes Received:
    14
    Gender:
    Male
    Here is a party line-up meant to enable the maxing out of most skills:

    Aasimar Paladin (H)
    Human Cleric (L)
    Human Rogue/Ranger
    Half - Elf Cleric (S)
    Moon Elf Wizard
    Wild Elf Sorceror

    Rogue/Ranger alternates between taking levels as a Rogue and as a Ranger. He starts with 14+ Int so he gets the right number of skill points. You could have a Rogue/Barbarian instead, but the skills would suffer.

    In the table below, R means Ranger and T means Rogue.
    Skill PC
    Alchemy W
    Animal Empathy ?
    Bluff ?
    Concentration CCSW
    Diplomacy C,P
    Disable Device T
    Hide RT
    Intimidate ?
    Knowledge (Arcana) W
    Move Silently RT
    Open Lock T
    Pick Pocket -
    Search RT
    Spellcraft W
    Use Magic Device -
    Wilderness Lore R
     
  2. kmonster Gems: 24/31
    Latest gem: Water Opal


    Veteran

    Joined:
    Aug 8, 2005
    Messages:
    1,917
    Likes Received:
    24
    You only need a party of 3 characters to max out all skills, a rogue, a bard(or wizard) and a druid(or ranger).
     
  3. Ishad Nha Gems: 7/31
    Latest gem: Tchazar


    Resourceful

    Joined:
    Aug 20, 2011
    Messages:
    241
    Likes Received:
    14
    Gender:
    Male
    There are 16 skills, some more useful than others. A Rogue gets 4 points per level. Everyone else gets 1 or 2.
    A Bard excels at nothing much. A Druid is not as good a healer as a Cleric.
    Rogue, Wizard, Ranger is at least halfway viable. But your party would only get a total of 8 skill points per level.
     
  4. kmonster Gems: 24/31
    Latest gem: Water Opal


    Veteran

    Joined:
    Aug 8, 2005
    Messages:
    1,917
    Likes Received:
    24
    If you take humans with 18 int you get a total of 9(rogue)+7(bard)+7(druid)=26 skill points per level. You only need 16 of those 26 for maxing all skills. So even other races and less int will do.

    Bards and druids are powerful classes and definitely more useful than a secondary sorcerer/wizard, secondary cleric or any warrior build, they'll be the 3rd and 4th most useful characters in your party.
    Bards excel at singing, they improve damage output and the defense a lot.
    The barkskin spell alone is worth taking a druid, the whole party can get +5 AC, but they also get extremely powerful offensive spells like static charge, they get good hitpoints and can fight quite well. My druid did both the battle squares and the monk chambers for the party, I didn't even save between battles for her to win all ranks.
     
  5. Ishad Nha Gems: 7/31
    Latest gem: Tchazar


    Resourceful

    Joined:
    Aug 20, 2011
    Messages:
    241
    Likes Received:
    14
    Gender:
    Male
    Bard songs do +2 improvements. Golden Rule of 3E is that bonuses don't stack if they are of the same kind, would that include bonuses from Bard song?
    Static Charge I have never used. Call Lightning is once per turn and cannot be aimed.
    Insect Plague affects everyone, unlike BG2.
     
  6. kmonster Gems: 24/31
    Latest gem: Water Opal


    Veteran

    Joined:
    Aug 8, 2005
    Messages:
    1,917
    Likes Received:
    24
    Stat bonuses and AC bonuses except generic don't stack, bard songs stack with everything.
    Static charge and call lightning stack with themselves, so if you cast them several times in a row you'll can do high electric damage once or twice every round for almost 100 rounds while still being able to do other things with your druid.
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.