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Matt Chat - Brent Knowles Interview

Discussion in 'Game/SP News & Comments' started by RPGWatch, May 6, 2019.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]Matt Chat interviews Brent Knowles of BioWare.

    [​IMG]


    This episode features a mega-interview with Brent Knowles, a 10-year veteran of BioWare and game design expert. In this 2+ hour interview, we cover Brent's games (Baldur's Gate II, Neverwinter Nights, and Dragon Age: Origins) and get his insights on a range of CRPG design issues, machine learning, and so much more:

    * Why CRPGs should let you control a 6-person party!

    * The benefits of small vs. large development teams

    * Why CRPGs should be about balance, with no one element (combat, story, characters, etc.) standing out.

    * Why AD&D 2nd edition was tough to implement and the advantages of 5e

    * Why you might want to reconsider having a voice actor for your player character

    * Why Neverwinter Nights Toolset is still better than Unity or other tools for prototyping a modern CRPG

    * Are we just getting too old to appreciate modern triple-A CRPGs?
     
    Last edited by a moderator: May 7, 2019
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