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Kerzenburgforum: Brage's Redemption updates to v6.1 with bugfixes and more BG1+SoD content!

Discussion in 'Infinity Engine Modding News' started by Ancalagon, Apr 19, 2021.

  1. Ancalagon

    Ancalagon The First Staff Member ★ SPS Account Holder Veteran

    Sep 3, 2007
    Likes Received:

    Brage's Redemption

    Brage's Redemption is a Quest Mod for BG1 and an NPC Mod for the whole Baldur's Gate Epic. It is natively compatible with BG:EE, SoD, BGII, BGT, BGII:EE, EET. No Tutu.

    The mod introduces a quest extention to the Brage quest in the game (BG1). Brage is the captain of the Nashkel guard and went missing after killing his family. The quest extention to prove his innocence was originally published as the component "Brage's Sword" in the mod bgqe.
    To gain Brage as a joinable NPC, the PC needs to prove his innocence as well as give him back his real sword. After leaving the temple once after that, Brage can be visited inside the temple of Helm in Nashkel and will offer to join the PC.

    Portrait and promotion art by Acifer!

    v6.1 comes with bugfixes and more content for BG1, SoD, and crossmod. Italian version completed by Coland!


    Version 6.1:
    - Italian translation finished by Coland.
    - German translation finished.
    - Corrected install error of crossmod with BST.

    Version 6:
    - Corrected Brage's kickout dialgue in BG1 (BGT).
    - Added check to forbit install after EET_End.
    - Added Brage to bddialog and bdbanter for EET.
    - Corrected Brage's assigned banter dlg for SoD.
    - Corrected Imoen DV in bdbanter for SoD.
    - Corrected Brage's appearance in bd0121.
    - Comment upon entering Avernus is now added to end of bd4400.bcs instead of top.
    - Added crossmod scripts for Transitions Mod to Brage's SoD script, too, and fixed triggers for direct EET transition.
    - Line in tp2 for bgqe "Nashkel Monster" now traified.
    - New crossmod added: bg1re "Necromancer's Trouble", Balduran's Seatower, Northern Tales of the Sword Coast.
    - More BG1 reacions (Bassilus, Jardak & Delrik in BG city).
    - Reaction to cleared bandit camp revised.
    - Brage will not complain about HC entering Manor Hause in Nashkel if it was opened by Megan from DCotSC.
    - Corrected patching of Sendai from BG1 for BGT/Tutu/EET.
    - Corrected install of kickout dialogue for BG:EE (without SoD).
    - More SoD reactions.
    - corrected cpmvars.tpa entries for "Beregost_House08_L2"
    - Typo corrections.

    Discussion Thread at G3

    Discussion Thread at Kerzenburgforum (German)

    Mod Page

    Download the Mod (GitHub)
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