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IWD2 final battle

Discussion in 'Icewind Dale 2' started by mewp, Aug 15, 2019.

  1. mewp Gems: 1/31
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    I have been playing this game off and on for what 17 years? I have only won it once. The final battle kills me. I just spent 4 hours on it. There must be away to win this. Iam 71 years old and am running out of time.
     
  2. Taluntain

    Taluntain Resident Alpha and Omega Staff Member ★ SPS Account Holder Resourceful Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

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  3. SlickRCBD Gems: 24/31
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    Tell us your party composition and what builds you have, including sorcerer, bard, and wizard spell selection and maybe we can help you make a strategy that works. Don't bother listing skills, with the exception of hide in the shadows, move silently, and concentration none of them really make much difference in combat strategy (animal empathy won't help much in the final battle even if it can be useful in the beginning. Shangarn (areas leading to the bridge) and Ice Temple areas in particular) and we'll assume that spellcasters have concentration maxed and that rogues have some ranks of hide/move silently.
     
  4. Keneth Gems: 28/31
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    Also, have you tried reducing the difficulty?
     
  5. mewp Gems: 1/31
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    I have two fighters both half orcs, a barbarian also an orc and the rogue/cleric, a cleric and a wizard. I had them down to where both were hurt but they didn;t leave to go to the radient pool. At this point I had one orc fighter left. They didn;t leave and finally killed him. I started ouyt with everyone invisible and speeded.
     
  6. mewp Gems: 1/31
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    I have checked every thing. I even lowered the difficulty. I real;y hate to start over. But I will.
     
  7. Taluntain

    Taluntain Resident Alpha and Omega Staff Member ★ SPS Account Holder Resourceful Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

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  8. Laclongquan Gems: 5/31
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    As an aside: If you save the monks in the prison, they can be a bunch of distraction toward the various minions.

    Move immediately to the lower right corner where two wizards await. You got enough physical to overpower them, one at a time. 1-2 Summon (highest) spell to call for extra helper. You should have enough to kill them both before the chasing boss get up your ass.

    At this time your squishy casters should be into this corner, and your physical warriors and summons get back to the backside to stop the chasers. Be careful that there might be one or two leakers go the upper route since you are blocking the lower route.

    Wizard: mordekainen sword is a good basic spell in this battle aside the summon. Cleric can throw Sol Searing Orb. Holdfast arrows can stall the minions, and a good time to expend it if you have any.

    If they Gate in any demons, the paladin with special sword can do good there.

    It depend how your game goes. But in general Isair is more brittle than Madae. Concentrate on one and finish it down to approriate HP state to initiate next level. DONT fight the other (concentrate firepower).

    At the stage, throw AoE spell on the bridge to cut down minions and splash damage on to the bosses. Then concentrate on the previous Hurt Boss to finish off.
     
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