1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

IWD1 -> IWD2 Engine conversion

Discussion in 'Icewind Dale 2' started by Proteus_za, Dec 30, 2006.

  1. Proteus_za

    Proteus_za

    Joined:
    Sep 12, 2006
    Messages:
    985
    Likes Received:
    12
    How difficult would it be? I know Tutu took ages to iron out the bumps, and Icewind Gate will never be finished unless someone writes a new engine.

    But how much work are we talking? Is it just a lot of manually reinterpretting stuff like changing creatures classes and hitpoints to work with 3e rules? Lots of changing and updating triggers?

    I have a bachelors degree in computer science and information systems, so I'm not afraid to get down and dirty. But how long will I be down and dirty for?
     
  2. Da Rock Gems: 5/31
    Latest gem: Andar


    Joined:
    May 31, 2006
    Messages:
    124
    Likes Received:
    0
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.