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Is a Half-Elf Ranger/Cleric Good?

Discussion in 'Baldur's Gate (Classic)' started by Ofelix, Feb 19, 2003.

  1. Ofelix

    Ofelix The world changes, we do not, what irony!

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    I would to make a new char, since my PC had problem... with a 1/2 elf Ranger/Cleric I've read they can cast both druidic and cleric spell. The ranger progression is slow but the cleric's is fast. What d'you think about it?

    [ February 20, 2003, 12:09: Message edited by: Taluntain ]
     
  2. LKD Gems: 31/31
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    I'm not fond of this combination myself, as it eliminates your ability to use edged weapons or bows. I'm also unsure if in BG1 the ranger ever gets to a high enough levelto cast, though I'm not sure of that. If you want tons of spells, a better way would be a Cleric/Mage, though you won't get the ability to specialize in weapons and your hitpoints will suck.
     
  3. Aces Gems: 19/31
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    They both are about the same in the end I think.
    They both are capped at level 8 with TotSC installed in a single class game.

    You should get in a multi-class (in levels) 7/7;
    6/6 without TotSC.
     
  4. Elan Morin Tedronai Gems: 10/31
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    Preferably I'd play with the same rase, except that I will try Fighter/Mage...
     
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    Rangers start casting spells arounnd level 8, right? So if you want lots of spells, this combination isn't the way to go about it.
     
  6. Mithrantir Gems: 15/31
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    [​IMG] I think that the advantage of the ranger is the good use of bows. So if you choose a ranger/druid class how can you use this advantage; I believe that if you want spells a ranger/mage combination would be a good choice.
     
  7. Loerand

    Loerand My heart holds no fear for death

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    IIRC you can't have a Ranger/Druid or a Ranger/Mage. Maybe you can have it in PnP, but not in BG1(not in BG2 either)...
     
  8. archbishop Gems: 2/31
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    This was actually my first character type. I liked it due to the high stat minimums and the warrior + healer abilities. However, it didn't make the transition to BG2 quite so well. It worked well enough in the original though.
     
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    A ranger/druid would be cool, though I don't know if you'd be able to use a bow -- if you had to abide by Druid weapon restrictions then you'd be hooped -- Jaheira, the Fighter/Druid cannot use bows or other non-druidic weaponry, though her armor does not follow druidic restrictions.

    I know in PnP you can be a druid/mage, and I would have dearly loved to play one in BG, but I never got the chance, as the combo is not permitted. You'd have a wicked spell selection if you could do that, though.
     
  10. Mystra's Chosen Gems: 22/31
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    The Ranger/Cleric is, in my opinion, the second best character in the game (the best being a Fighter/Mage). I soloed the game with a Ranger/Cleric and it was sweet! The hardest part in soloing is Sarevok's Inaugoration, but what I did was cast Protection from Evil on the fighter (I forget his name, Belm or something) a bunch of times. It was basically impossible for the dopplegangers to hit him. And another thing, put proficiency in Blunt Weapons, and use Ashdeena's Hammer (that +2 hammer). It's one of the best weapons in the game (aside from the +2 Long Sword and the Short Sword of Backstabbing).
     
  11. Icingdeath45 Gems: 12/31
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    I payed through the game solo and ued a ranger/cleric. I really liked it, he could caste druidic and clerical spells.
     
  12. Klorox

    Klorox Baruk Khazad! Khazad ai-mĂȘnu! Veteran

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    What makes Rangers so good with bows?

    I think it's a very good multi-class combo. For missile fire, use a sling (you can still use your shield).
     
  13. Valer Gems: 7/31
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    I like the R/C because you can decrease it's AC very fast. You can use sling and hammer In the very begining of BG1 there is a good hammer, which rules the whole game.

    If you are not soloing, it's more intresting, because the enemies attack the closest person with less HP. Because the R/C is weaker than a paladin, or fighter in the front line. R/C will be attacked first. What you have to do, is decreasing the AC. Helm of Balduran, Cloacks, Plate Armour, Shiled etc. Meanwhile the R/C stands the hits, the archers, and other melee fighters can do their jobs.

    [ November 18, 2003, 09:25: Message edited by: Valer ]
     
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