1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Interview with Bioware

Discussion in 'Game/SP News & Comments' started by NewsPro, Apr 27, 2001.

  1. NewsPro Gems: 30/31
    Latest gem: King's Tears

    May 19, 2015
    Likes Received:
    (Originally posted by Darien)

    An interview by the Los Angelos Times talks with James Ohlen and Kevin Martens of Bioware about the Baldur's Gate games.

    Q: What does the game offer that traditional role-playing games don't?

    Unlike pen-and-paper games, our games add both visuals and audio to the experience, greatly increasing the immersion. To use an analogy, playing "Baldur's Gate II: Shadows of Amn" is like watching a movie without losing the detail of a book.

    Q: What are some highlights of the design experience?

    The best part of designing a quest is seeing the comments of fans in e-mail or message boards as they play through and get caught up in the story that we've created. That we can actually bring emotion to a player and have them relate on a personal level to a plot or character in the game is truly gratifying.

    Read the interview.
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.