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Inspector Schmidt - The Ebbing - What's new

Discussion in 'Game/SP News & Comments' started by RPGWatch, Mar 22, 2025.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]News about Inspector Schmidt - The Ebbing:
    [​IMG]

    What's new in the game play of Inspector Schmidt - The Ebbing?

    Good things stay, new things come - and we bid farewell to some

    Only a few more weeks until Inspector Schmidt - The Ebbing is released! We're looking forward to it - are you?

    We've taken a lot from the feedback on our Ebbing demos and of course A Bavarian Tale. It's really amazing how much you get into a tunnel yourself and no longer perceive things neutrally. That's why your feedback, which reaches us either via Discord or here on Steam, is incredibly important to us! As a result, we've reworked some aspects of the gameplay, added new mechanics, but also let things go. And of course, some things have stayed the same.

    At least 5 different endings

    In The Ebbing, your decisions also influence the outcome of the game. Depending on who you make friends with in Havstedt, you will gain information that will help you solve the case.

    Even more detective work

    With the revised Detective Sweep, you can make sure that you haven't overlooked anything in a room. You can now also inspect elements and examine them for hidden clues, just as you can find important clues in furniture.

    Improved stealth mechanics

    Our stealth mechanic in A Bavarian Tale was ... definitely one of our wilder experiments as First Time Game Devs. That's why we completely reworked it over The Ebbing and built some very nice quests around it that will hopefully keep you on the edge of your seat.

    New: Combination and number puzzles

    Some information is hidden behind tricky combination and number puzzles. In The Ebbing, it's no longer just your interpersonal skills that are required in dialogs with the NPCs, but also your deduction skills.

    No longer included: Fistfights

    Yes, we know you loved the music during the fights in A Bavarian Tale. However, the fistfights themselves were one of our most buggy mechanics and didn't really add much to the story. Since we know that there are quite a few RPG players who would like to play a game without combat mode, we're going to give it a try. Our Inspector Valentin really isn't a powerhouse - otherwise he wouldn't have become a civil servant.
     
    Last edited by a moderator: Mar 22, 2025
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