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Icewind Dale II Designer Diary Part 9

Discussion in 'Game/SP News & Comments' started by NewsPro, Jun 7, 2002.

  1. NewsPro Gems: 30/31
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    (Originally posted by Mollusken)

    Designer Damien Foletto from Black Isle goes throught the final steps of the development of Icewind Dale II.

    Currently, the designers are focusing on balance and bug fixes. Each of us is playing through the game with pre-made parties that we created, and will ship with the game. This gives us a chance to not only evaluate the different areas in the game for fun and balance, but also do the same for the pre-made parties (we don't play the party we created ourselves, we play another designer's created party). Having played through 75% of the game myself, I can say that I'm having a blast. There are things done in this Infinity Engine game that have never been done before, and it elevates the game play to a whole new, very fun level. The 3rd Edition rules alone give character development a more personalized feel, allowing the player to create precisely the character they envision. Even if the player is a newbie and chooses one of the pre-made parties, after playing the game for a few hours and leveling, the characters will feel like their own. I know most players will play the game with a party of their own creation, but to whet the appetite of those that might select a pre-made party, here's the one I made for the game...

    Read all about this all female party and a few other things at RPG Vault.
     
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