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Glyph of Warding Glitch

Discussion in 'Icewind Dale (Classic)' started by swak62, Jun 7, 2009.

  1. swak62 Gems: 1/31
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    I have installed in this order Icewind Dale, IWD patch 1.06, Heart of Winter, and ToLM. The update/patch for How seems to be unnecessary because the computer says that the files of the current HoW installed are newer than the update I downloade. However, in game play, if I have a character cast a glyph of warding, either by scroll or spell, the game crashes. Have searched other forums but found no other people who've had this problem. Any comments?
     
  2. swak62 Gems: 1/31
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    I thinkk I found the problem.

    I think I found the problem. I forgot to mention that the computer I'm using is a Vista 32-bit system (automatically assumed people would think that since Microsoft is FORCING EVERYONE to use Vista :mad:. It's a compatability issue, where IWD has to be run under Windows XP SP2. I tried it and it worked once so far.

    ---------- Added 13 hours, 21 minutes and 45 seconds later... ----------

    As I said above, it worked one time, but not the second. Tried it a second time and the game crashed. Ran the game as administrator, but what you have to do with Vista is copy your saved games from C:/User/Owner/App Data/Local/virtual store/Program Files/Black Isle/Icewind Dale. Copy the folder mpsave and paste it into your game folder under C:/Program Files/Black Isle/Icewind Dale. Otherwise your saved games won't show up. Well, let's see if third times the charm.
     
  3. fangedwolf Gems: 1/31
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    [​IMG] I had this problem, despite using windows xp myself. When casting the glyph of warding, it crashed the game each time.
    I managed to fix the problem by downloading the last update that was published (patch v1.42), which was included in the Trials of the Luremaster download you can find here:
    http://www.sorcerers.net/Games/IWD/index_misc.php
     
  4. NOG (No Other Gods)

    NOG (No Other Gods) Going to church doesn't make you a Christian

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    If that doesn't work (since it was done with XP not Vista:mad:), try opening up the folder for the Icewind Dale executable. It should be C:bad:Program Files\Black Isle\Icewind Dale or the like. Find the IDMain.exe, right click on it, select "Properties", and on the second tab (Compatability) check Run This Program in Compatability Mode for:

    The default should be XP service pack 2, which ususally works for my programs when they act up in Vista.
     
  5. SlickRCBD Gems: 24/31
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    Resourceful Veteran

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    Dumb question, since you said it works if you select XP, but shouldn't you choose compatibility mode for Windows 98/ME since Icewind Dale was released before XP existed? Also, since 98/ME were still DOS-based while Vista is NT-based.

    When I learned about the compatibility choice in XP all those years ago, I was told to start with whatever OS was current when the program was released, then try the older ones.
     
  6. zark Gems: 1/31
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    I fixed this, the iwdfixpack-v6 buged that spell. you just have to edit the spell to use another sound. I did this the editer DLTCEP. I replaced the sound at random with another sound for the game and it worked. :D
     
    Last edited by a moderator: May 14, 2014
  7. jjstraka34 Gems: 1/31
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    Any more detailed advice on how to implement this. I have DLTCEP, went in, found Glyph of Warding and changed the sound, but it STILL manages to crash every time, and I just can't seem to find a workaround for this.
     
  8. Midget Gems Gems: 2/31
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    It's a bit late now but I had this bug in my IWD game. Never found the cure so had to stop using the spell. Which is ok until you trigger a trap that throws out Glyph of Warding and then it's reload time again.
     
  9. CamDawg

    CamDawg The gaze of the Wolf reaches into our soul Veteran

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    Fixpack hasn't messed with Glyph's sound for several versions; the only thing it does is fix the casting time.

    The Glyph bug is frustrating, and I wish I knew the cause. The casting sound set in the file doesn't exist, yet some hardcoded magic gives it a casting sound anyway. Adding a casting sound fixes the crash for some players and then causes new players to crash with it, which is why I stopped messing with it.
     
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