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Erannorth Renaissance - Content Update 9

Discussion in 'Game/SP News & Comments' started by RPGWatch, Jul 8, 2025.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]A new content update for Erannorth Renaissance:
    [​IMG]

    The Wastelands, Improved Camping, Steam Deck improvements and more...

    Content Update 9 - Patch Notes - 26/06/25 # 0.7.75

    Hi folks,

    Our 9th major update, titled "Hamor," is now live for everyone. We covered the main features in the last two development journals, which you can find below if you missed them.

    We're now 11 months into Early Access, and it's safe to say that every core feature and region is in. This actually happened a bit ahead of schedule, though I always plan with a pessimistic timeline to avoid overpromising and underdelivering.

    Which leads to the question many of you are probably thinking about. What about 1.0?

    And what comes after?

    You probably already know the answer. 1.0 will come when it is ready.

    Whether that ends up being in 3 months or 5, or more, let me clarify something. Version numbers can be misleading. 1.0 sounds final, but in game development, that's rarely the case. A game is done when its creators decide it is done, and that depends on vision, time, and resources. Ok, that is not entirely true. Many times it depends on external factors outside your control, like your bosses. But in this case, it is just me, and I sincerely hope 1.0 is just another beginning, but that's not something I can promise right now.

    We'll of course talk more about what's next in the coming weeks.

    So let's focus on the present.

    With the roadmap complete, the focus now is on going beyond it. The foundation is strong. What remains is tuning, polishing, and expanding on what's already there. That includes refining balance, improving and clarifying systems, adding more qol and tutorials, and more stories and events.

    Just as important is your own feedback. Now's a great time to jump in. Play, explore, and tell me what works for you and what doesn't. Do you feel the game is ready to graduate Early Access? If not what do you think is missing?

    I'm here, and I'm listening. Whether it's modding support, feature ideas, or tweaks you think belong in 1.0, I want to hear them. Your input has already shaped the game, and it will keep doing so. As for the rest of the summer, I'll be taking it easy with the updates. You can expect the engines to run at full steam again come September.

    In the meantime, you can find all the detailed changes and fixes in the patch notes below.

    [...]
     
    Last edited by a moderator: Jul 9, 2025
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