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Editing in Game Appearence or .BIF Files

Discussion in 'Baldur's Gate (Classic)' started by Flame Outlaw, Aug 11, 2006.

  1. Flame Outlaw Gems: 1/31
    Latest gem: Turquoise


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    Heya I'm new to editing Baldur's Gate files and I'm currently creating a new character for the 6 way lan party that I'm going to.

    The character I'm making is Red Sonja, the npc Sirine is very similar but their are many diffrences. I would like to create a new one completely because I dont want to overwrite the Sirine and have her look exactly like my character.

    I have acouple of programs I've been useing to edit it, very tediously I might add, I've been useing Sword Coast Keeper to select the character appearence to the Sirine after I was done editing it, DLTCEP to extract edit and reimport the files when I was completed and BAMWorkshop to edit the animation frames Pixel by Pixel.

    Their in lies one of the problems I can't see myself editing 450 some odd frames. Is their some other way I can edit these? Maybe a program could create a 3D render and be able to select the joints for movement? Or is their another way altogether?

    Also when I'm done with that is their a way I can make my character link to it without overwriting an existing .BAM file? Ex. I can make my character look like any other NPC and PC in the game but I don't know how to make it look like one I created.

    Another problem is I would like to have a picture in the inventory area as well if you could tell me that also I would greatly appreciate it.

    Basicly I would like my own completely custom character =).
    As of right now the situation looks hopeless so if anyone could provide some insight I would greatly appreciate it.

    If someone wants to help over msn messenger, please just send me a private message saying your msn or yahoo address and I will add you. Thankyou. =)
     
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