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Dying Light 2 - In the final stretch [interview]

Discussion in 'Game/SP News & Comments' started by RPGWatch, Jun 10, 2020.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]The Escapist reports that Dying Light 2 is in the final stages of development in an interview with the developer. This is contrary to reports of development troubles from anonymous sources.

    [​IMG]
    • The Wrocław studio has fallen behind on the production and the project is currently being saved by the Warsaw office, which has stopped work on the new title.
    This is not true. Techland's main office is in Wrocław, and it is there that the team developing Dying Light 2 is working (about 200 people). The Warsaw studio is currently conducting work on our new, yet unannounced, production. Of course, we constitute one company and support each other. For example, despite the team in Warsaw being focused on their own project, a few people from the studio are partially supporting the production of Dying Light 2.
    • Cooperation with Chris Avellone is not smooth. Techland redesigned and/or changed a lot of his ideas because of poor quality. There are a lot of issues between him and Adrian Ciszewski.
    The game's vision was created collectively with the cooperation of Adrian Ciszewski, Paweł Selinger, and later Chris Avellone even before we started any production work and has remained unchanged since then. Of course, iterations took place in individual aspects, which is absolutely natural in the production cycle of a video game.

    Here's Chris' comment on the matter:

    "I enjoy working on Dying Light 2, and I enjoy working with Techland. Design elements do get discussed and iterated on, and that's a normal part of any game development process. In the end, you do the best work you can to support the gameplay and vision for the title; that's a designer's job.

    "While Adrian Ciszewski and I discussed story, I never felt like there was any conflict. It's normal for all design elements to be iterated on, not just narrative. Story is a key element for Dying Light 2, and it's important to the team and I to get it right."

    [...]
     
    Last edited by a moderator: Jun 11, 2020
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