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Dungeons & Dragons Online Article at Ten Ton Hammer

Discussion in 'Game/SP News & Comments' started by chevalier, May 27, 2005.

  1. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

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    Ten Ton Hammer has posted an article about Dungeons & Dragons Online: Stormreach, most notably casting a brief look on the combat and travelling system. The author also gives reasons why he hesitates to call it a MMORPG. Here's a clip:

    It's important that I get one fact out in the open right off the bat. I'm not a Dungeons and Dragons player. I never, ever, even once rolled a die in a basement somewhere hoping that my pretend sword could hit a pretend monster. Pen and paper games were never my cup of tea and they remain a pastime that I take absolutely no part in. It was with this somewhat jaded preconception of Dungeons and Dragons Online: Stormreach that I stepped into the Turbine booth and into the personal space of Jonathan Hanna.

    Jonathan promptly introduced me to Judith Hoffman, the executive producer on DDO and as I awaited the onslaught of memorized press quotes and marketing schmooze I found that my preconceptions were flat out wrong. Judith is incredibly excited about her game and her answers to our questions were straight-forward and delivered with such enthusiasm that it infected everyone around her. There were times standing in the crowded Turbine booth, Fanboys and other press clamouring for a look at the game over our shoulders that we must have looked like nitwits with huge smiles on our faces as one of us recounted an experience in another game that DDO had just made better.


    Read the whole thing at Ten Ton Hammer.
     
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