1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Disco Elysium - All About Systems @Gamecrate

Discussion in 'Game/SP News & Comments' started by RPGWatch, Oct 21, 2019.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

    Jul 28, 2010
    Likes Received:
    [​IMG]Gamecrate has taken a deep dive into the gameplay systems of Disco Elysium.


    Skill checks are handled through a simple and transparent target number system. Your skill value is a total of your relevant ability plus your skill rating. You add that value to any modifiers (more on those modifiers later) and roll two six sided dice (also known as 2D6, if you were really popular in high school like me).

    The total result is added up and compared to the target difficulty number. If you meet or exceed the target difficulty, you succeed. Rolling two sixes always succeeds. Rolling snake eyes always fails.

    Disco Elysium doesn't gate the story progression around check success. While check failure can damage your morale and health, it can also be hilarious and interesting. Like some of the best TTRPGs, failure can be more interesting than success.

    Last edited by a moderator: Oct 22, 2019
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.