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Crunch Mode @ BioWare

Discussion in 'Game/SP News & Comments' started by NewsPro, Jul 27, 2000.

  1. NewsPro Gems: 30/31
    Latest gem: King's Tears

    May 19, 2015
    Likes Received:
    (Originally posted by Sorcerer)

    The miserable cloud of crunch mode hangs over the talented game designers of BioWare Corp. in Edmonton, Alberta.

    About two months ago, the team working on the highly anticipated sequel, Baldur's Gate II: Shadows of Amn, have watched their work schedules stretch from the occasional 12-hour day on Tuesdays and Thursdays to those long hours becoming the daily norm.

    "We work Saturdays, but Sundays are enforced 'get the Hell out of the office' days," said Producer Ben Smedstad. "This is so people's loved ones remember who they are and so they can enjoy summer in Canada. It's a big thing for us. Winter is pretty harsh. It would be a shame to miss the warm season-both weeks of it."

    Fun? You bet. Read all about it at Gamespy.
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