1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Creating character & combat issues

Discussion in 'Pool of Radiance: Ruins of Myth Drannor' started by nior, Apr 9, 2002.

  1. nior Gems: 24/31
    Latest gem: Water Opal


    Joined:
    Dec 18, 2001
    Messages:
    1,778
    Likes Received:
    11
    [​IMG]
    1. when creating a character, is the 25 or 19 points to distribute constant? because i simply cannot duplicate some of the pre-generated characters using the given points. is there a way around this?

    2. why does my ranger with melee = 4 fights better than my fighter with melee = 6? the ranger averages about 60% hits, while the fighter probably just 40%.

    3. is there a way to change the turn-based to just pause instead of the timer? 'coz i always end up waiting after a command or simply missed my turn trying to issue a command.
     
  2. Taluntain

    Taluntain Resident Alpha and Omega Staff Member ★ SPS Account Holder Resourceful Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

    Joined:
    Jun 11, 2000
    Messages:
    23,475
    Media:
    494
    Likes Received:
    538
    Gender:
    Male
    [​IMG] 1. They're cheated. You cannot make your own that good.

    2. Do you have the patch(es) installed?

    3. No idea.
     
  3. Extremist Gems: 31/31
    Latest gem: Rogue Stone


    Joined:
    Apr 3, 2001
    Messages:
    4,366
    Likes Received:
    0
    3. You may set turns timer on longer state in options. This will however be applied to your enemies too!!! What a moronic game... :toofar:
     
  4. nior Gems: 24/31
    Latest gem: Water Opal


    Joined:
    Dec 18, 2001
    Messages:
    1,778
    Likes Received:
    11
    extremist, let's say i do put it to an acceptable time delay. would i be able to terminate the timer once i issued the command?

    i think the game is ok, not that good and not that bad. however, the user interface is as you say "moronic".
     
  5. Extremist Gems: 31/31
    Latest gem: Rogue Stone


    Joined:
    Apr 3, 2001
    Messages:
    4,366
    Likes Received:
    0
    I don't remember which key, but try Enter or Space to end the turn of an NPC. But yes, there is a key for that!
     
  6. nior Gems: 24/31
    Latest gem: Water Opal


    Joined:
    Dec 18, 2001
    Messages:
    1,778
    Likes Received:
    11
    thanks.
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.