1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Clair Obscur: Expedition 33 - Real-Time and Turn-Based

Discussion in 'Game/SP News & Comments' started by RPGWatch, Jun 7, 2025.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

    Joined:
    Jul 28, 2010
    Messages:
    34,721
    Likes Received:
    64
    [​IMG]The Nerd Stash thinks that Clair Obscur: Expedition 33 does combat the right way:
    [​IMG]

    Clair Obscur: Expedition 33 Bridges the Gap Between Real-Time and Turn-Based Action Perfectly

    Out of seemingly nowhere, Sandfall Interactive launched its debut, a sophisticated and wholly entertaining RPG that is equally intellectual as it is fun to play, Clair Obscur: Expedition 33. Beyond the layers of thought-provoking and heart-wrenching story beats, though, and past the excellently written characters and rich, vibrant world-building lies something I find incredibly alluring: a combat system that effectively marries real-time with turn-based combat in an incredibly satisfying and unique way.

    While other role-playing experiences have delivered combat systems that are reminiscent in some shape or form, like 2014's Child of Light, for instance, which blends active elements with a classical turn-based system, I think the Montpellier-based outfit has seriously outdone themselves with Expedition 33. Not only is it a fantastic amalgam of traditional, time-honored mechanics intermixed with the new and the bold, but it's just so perfectly executed, I'd love to see it explored even further by other developers in the genre.

    [...]
     
    Last edited by a moderator: Jun 7, 2025
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.