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Cheat in identifying items

Discussion in 'Icewind Dale 2' started by Kuldaharian, Feb 14, 2003.

  1. Kuldaharian Gems: 4/31
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    [​IMG] i created all the items i need (in cheats) in my new game (hof mode)...the problem is i can't identify the items even i have a level 10 illusionist/ spellcraft 12...

    is this a bug!
    can dalekeeper debug it!(if is)

    [ February 14, 2003, 10:32: Message edited by: Taluntain ]
     
  2. Shadowcat42 Gems: 1/31
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    Do you have a Bag of Holding? If you do, open it, and then from the split screen, pick anything that needs to be ID'd, and put it in the bag. POOF! They're identified. :)
     
  3. Khazraj Gems: 20/31
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    Knowledge Arcana is the skill needed for identifying items, not spellcraft. The above exploit suits me fine. I never bother with Knowledge Arcana anymore..
     
  4. Viking Gems: 19/31
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    FIxed in the patch I believe.
     
  5. Master of Nuhn

    Master of Nuhn Wear it like a crown Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    But then you must first identify the Bag of Holding :evil:
     
  6. Kuldaharian Gems: 4/31
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    i fix the problem...thanks guys

    what is the cheat for createitems("") for shields(codes for shields/helmets)...pls link me if you have....
     
  7. Shadowcat42 Gems: 1/31
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    Viking: I have the patch, and it still works. It works with the Mercenary Sack (can't remember who I bought it from) too.
     
  8. Master of Nuhn

    Master of Nuhn Wear it like a crown Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    Last edited by a moderator: Dec 28, 2017
  9. Kuldaharian Gems: 4/31
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    ther is no code for shields and helms....i downloaded the cheat list....where i can find them!!
     
  10. Faragon Gems: 25/31
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    Kuldaharian, I've answered to that post in the new thread you started about it. Here.
     
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